InSomnia is a dystopia carried out in a murky, retro-futuristic style. The game takes place on a colossal, semi-deserted interplanetary space station. Having left their dying planet behind, this space metropolis, along with its inhabitants, has been moving towards the distant, ghost-like Evacuation Point for the past 400 years, where the descendants of the once great people hope to start over the history of mankind.

General info


  • > multi-layered role playing game
  • > dark retro-futuristic setting
  • > hardcore gameplay
  • > non-linear story
  • > colossal space metropolis to explore
  • > realistic combat system
  • > generated quests and events
  • > atmospheric ambient soundtrack

About Studio Mono

Studio MONO was founded in Samara, Russia in 2011 by Anatoliy Guyduk. With a core development team, they're joined by freelance individuals from all over the world - including Malaysia, the U.S., Russia, the Netherlands and Ukraine - Studio MONO is a talented group of professionals who have been active in the world of game design for many years.