We are MONO, an independent studio. We are currently working on InSomnia RPG, trying to create a multilayered game with a thoroughly devised, living universe.
The studio first took its roots in Samara, Russia, in 2010. By 2013 we had come up with the concept of InSomnia RPG and the core team came together. In 2014 we ran a successful Kickstarter campaign, which allowed us to finance the beginnings of the project.
Making such a large-scale project come to life in an independent studio setting is an inspired, albeit uneasy, task. We’re sure of one thing though: thanks to the support of the gaming community we’ll be able to create a truly engaging game.